Weekly Dev Log 3


What's New

  • New stuff to make the game more 'full'
  • Hazards were made in the game! Watch out and try not to get hit by one. They will take away points.
  • Goal Points UI
  • Sound Effects

What Has Been Fixed

  • The fruits have been finally fixed! Now they behave like they should!

What's To Come

  • The point system will play a part in how the level progresses every day.
  • Special Items: Items that would change the speed, point system or the time of day of the level.

Play Testing Report

Those who have tried out the new stuff in the game have not yet come back with a response back. There was one positive feedback on the graphics that are coming along.

Files

game_v2.zip Play in browser
Apr 15, 2020

Get Jumping Man!

Comments

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This game is so cool! Love the game play and entire look of the game. Nice work!

I really like the style and animation in your game. The charging effect for the jump is pretty cool. I'm looking forward to the final version of the game. So I see that you still have to add a point system to the game. What is  the endgoal? Is it to reach a specific score or to aim for the highest score that you can get? If it's a beat the score type of game, is there a time limit or does the player have a health that decreases with every hazard he takes?